Be the first to empty your hand. Match the top card by suit, number or symbol, or play a Wild.
| 0–9 | Face value in scoring |
| Skip | Next player loses their turn · 20 pts |
| Reverse | Direction flips; with 2 players it acts as Skip · 20 pts |
| +2 | Next player draws 2 and loses their turn · 20 pts |
| Wild | Choose the suit · 50 pts |
| Wild +4 | Choose the suit; next player draws 4 and loses their turn · 50 pts |
| Auto-sort hands | On by default: cards stay grouped by suit and number. Off: everyone arranges their own hand by dragging cards left or right (or Shift+←/→). New cards arrive on the right. |
| Stacking | Answer a +2 with a +2, or a +4 with a +4. The total passes to the next player, who stacks again or draws it all. |
| Draw until you can play | Keep drawing until you get a playable card, instead of drawing just 1. |
| Jump-in | If you hold the exact same card as the one just played (same suit and face), you can play it out of turn. Play continues from you. |
| 7-0 swap | Playing a 7: swap your whole hand with a player you choose. Playing a 0: everyone passes their hand to the next player. With this on, 7 and 0 count as power cards. |
A game is one deal. Whoever empties their hand first wins the game and scores the cards left in everyone else's hand. A series is 3, 5, 7 or 9 games, and every game is played. The most game wins takes the series, and points break a tie. Only the host can end a series early; then the finished games count and a game in progress doesn't. Other players can ask in chat.
Ranked by series won, then games won, then points.
Table rules (series length, house rules, timer, auto-sort) are set by the host, apply to everyone, and stay fixed for the whole series. My settings (bot speed, colorblind patterns, less motion) are personal and can change any time.
Tap a card to play it, or drag it up. Tap the deck to draw. Keyboard: ← → select · Enter play · D draw · K keep · L last card · C catch · 1–4 pick suit.
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